It was a simple concept for a show. What if it all went away: Internet, television, radio, central air,
electricity? What if something happened and all society
returned to the age before Tesla and Edison?
What if societal breakdown led to the United States being splintered
into militias, no more centralized Government, no more regulation? If you want something in this life, you take
by force or other means. Pretty interesting premise for a show, right? The world goes away and we are left to watch
it feast upon itself.
That was Revolution, the latest in a long line of shows
trying to take the place of the vacancy left by LOST years ago. When
appointment TV shows like LOST end its run, everyone tried to capitalize on
some kind of event that led to isolation or reversal in social norms. Shows like The Event and Flash Forward couldn’t
replicate the logic bending appeal involved in a simple premise. The Walking Dead survived and thrived, but
it already had a built up fan base in its comic book (Graphic Novel if you
prefer) run.
Another show attempted to do what Revolution suggests,
Jericho. Though a different catalyst
than Revolution, Jericho, like its 80s Cold War telefilm counterpart, The Day
After, focuses on a nuclear missile attack.
It had a cult following and was revived before being finally cancelled
after its second season.
But Revolution should have been simple. Turn out the lights. Cause
panic. Destroy society. Establish your heroes and villains. Introduce your arcs, whether they be, “Why
did the lights go out?”, “Who turned them out?”, and “How do we turn them back
on?” and go with it. But within the
first few episodes, Revolution went for broke.
The power isn’t gone. It’s just
being suppressed. Then, to make it
worse, it’s being suppressed by cancer fighting nanotechnology that the
government leveraged to fight terrorism on the other side of the globe.
The series boasted some great ideas. Billy Burke as a Han Solo-esque antihero,
complete with a saber to take on militia baddies. What is the nature of patriotism? How ingrained is technology into our world
and how do we react when it gets taken away?
OK, well, that last one sort of got skipped because the pilot skips
fifteen years ahead. Still, the nature
of the LOST style of flashback lends itself to being able to bake in that
concept into the series mythology as time moves forward. Except, it never does move forward, it just
stays still like the hands on an electric clock.
Revolution either blew its wad or jumped the shark within
the first few episodes and that’s where it struggled to keep my initial
attention. One of The Walking Dead’s
major unanswered questions is what caused the virus that has infected the
populous. We just know that everyone is
infected, everyone who dies with their brain intact will reanimate. Whether or not the eventually come to explain
the event is up in the air and that’s what keeps the show going. The zombies are a part of the life, now, but
humans are the real monsters. We see how
everyone deals with post-apocalyptic life.
They start a community and shutter the outside world. They forage.
They mobilize and militarize. But the problems that exist in a
pre-apocalypse world don’t go away. They
just localize and intensify. Revolution
should have focused on that instead of whiz-bang gadgetry and lofty
mathematical equations come Oppenheimer weapons of mass destruction. Deal with a world that is tech addicted. Deal
with civilization crumbling without its infrastructure. Deal with the struggle between the bad guys
that have taken over in the absence and the good guys who want to restore the
world. And, while you’re at it, deal
with the struggle between wanting to restore the power and knowing how we dealt
when it was removed. That was hinted at,
but never really explored in its entirety.
Granted, maybe comparing Walking Dead to Revolution is an
apples to oranges argument and I’m favoring one over the other but I learned to
accept Revolution and come back to watching it.
But the endgame of the series and its Nano-can’t-decide- if-it’s-the-machine-of-The-Matrix-or-I,
Robot personality just went a little sideways.
How would I have fixed it?
Drop the nano but keep the philosophy.
If you are going to start 15 years after the blackout,
introduce something that sparks the debate on whether or not the blackout was
an act of terrorism or government screw up.
Maybe delve into an inside plot to disrupt the government and return it
to the people. Don’t turn the power back on during the first
season. Hint at it. Theorize its possibility. Just don’t even go there until you get to the
last moments of the first season and have something small lead you into a
cliffhanger. Second Season, you have the
possibility and the threat of electricity on the table and the struggle to take
control like Monroe did to establish military supremacy. Also, delve into the decision of whether or
not it would be better to just go without it.
Are we better off with it back?
Are we just going to make the same mistakes all over again with it
back? Beyond evolve the backstory. Keep the math, but not the science
fiction. If you’re not going to use
nanotechnology, have some device in a mountain somewhere that is suppressing
electricity. Or, have the scientists
start from scratch and reinvent the light bulb. Makes you wonder if static electricity was also
suppressed by the nano? What about
Faraday coils?
Adopt a steampunk/Fallout motif somewhere.
Don’t get me wrong.
The one pure stroke of genius this show had, which brought me back was
having Brett Michaels play himself. The acoustic
hillbilly rock soundtrack was a nice touch, but why not expand on it? This is a brave new world. You have so many survivalists in the real
world, why not introduce that into the mix?
Remember LOST’s John Locke?
People who role play, LARP, do reenactments of battles, invent things
from junk could be factions, or at least serve as humor. We have are reduced to simple weaponry and
tactics. They nailed that, but with the
nano in play, they handcuff themselves to not moving in other directions.
Keep people on one side.
The constant flip flopping of allegiances and morality just annoys us. Yes, there can be qualms, gray area, justifiable acts, but even Game of Thrones doesn’t have this many changes in colors. The characters don’t change their values, the situations dictate their approach. As much as I love Giancarlo Esposito, I just can’t figure out what the hell is motivation is.
The constant flip flopping of allegiances and morality just annoys us. Yes, there can be qualms, gray area, justifiable acts, but even Game of Thrones doesn’t have this many changes in colors. The characters don’t change their values, the situations dictate their approach. As much as I love Giancarlo Esposito, I just can’t figure out what the hell is motivation is.
No comments:
Post a Comment