Got Mongo? Feed On This!"
Become a fan of the STORE on Facebook. Click here.
Become a fan of the BLOG on Facebook. Click Here
Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Thursday, October 2, 2014

Ouija, Tetris, and other So Bad Let's Make Them Movies About Games



Battleship was merely the tip of the bad idea iceberg set to run aground and destroy us.   There is a Tetris movie in the works and this Fall, Ouija slides its way into theaters.

So, I thought.  Why not beat the machine to the punch.  Here is my list of the SO BAD LET’S MAKE THEM MOVIES BASED ON GAMES

Christopher Nolan’s Reversi
Hungry Hungry Hippos 2: The Purging
Martin Scorcese’s Monopoly with Daniel Day Lewis playing Rich Uncle Pennybags
Joaquin Phoenix stars in UNO, a film by Spike Jonze
Judd Apatow’s Ants in the Pants
Russell Crowe squares off against Christoph Waltz in Terrence Malick’s RISK
Quentin Tarrantino’s Grindhouse double feature Trivial Pursuit/Scrabble
Rob Zombie’s Candy Land
Liam Nesson in Sorry!
Michael Bay’s Perfection 

Monday, September 10, 2012

Liberation after 607 straight days

It was hard to let go. I kept feeling the need to stay. It was like Stockholm Syndrome had kicked in or something. Finally, the last straw had broken and I was tired of throwing away countless hours on it.

I quit Café World.

(Cue thunderous choirs of singers.)

OK, I admit it. I AM THAT guy. I play Facebook games. I am a prisoner of the evil Zynga.

No, not really. I do play Farmville, but even that is probably on its way out of my life.

I should have seen this coming. In fact I realized the problem months ago but continued to plonk away at the restaurant themed game, even though it was dictating some aspects of my life.

Let’s back up for those of you who have a life. Zynga has a game called Café World where you run a cafe. You decorate it with different themes and styles, holiday or country specific. You cook dishes, make drinks, cakes, all kinds of stuff, and serve it. You hire your “friends” to work in your Café, which has no real effect on them except that they sometimes get notified that your using their Facebook identity in your game. I think that stopped awhile back if it was ever a thing at all.

Anyway, you get goals or missions. You cook up a certain number of dishes or ask friends for certain items and complete those goals for rewards. The more goals you complete, the better you can make your café. But, there’s a price.

Not all the goals are easy to achieve. There are time limits. There are restrictions on how many dishes you can cook at one time, and every dish has a different prep time. There is a restriction on how often you can ask your friends for help… and they have to be playing the game as well. Not at the same time, but they have it loaded on their facebook account to be able to help.

So, you get a set of goals and you complete the first one, fairly easy. Then you get to the third or fourth and now, you have to cook up like 30-40 dishes, ask for 10 items, and you have three days left to complete that goal and three more to complete the entire list. Meanwhile, you are already working on three other sets of goals. The pressure is on. But, you can still complete the tasks if you use up your “special” cash which you earn along the way. Your regular profit is based in coins but there is the “Café Cash” which you can buy with your “Real Cash” and that’s where the real game begins. Zynga wants your money.

And why not? They are a company that provides the game free to use over Facebook. But these microtransactions are just the tip of the iceberg. The game sort of makes it unwinnable and never ending if you don’t spend in game cash. The later goals in any set involve a lot of items that are either nearly impossible to complete because you don’t have the tools to do it or you need the help of friends who don’t play the game. That’s their goal; get people to suck their friends into playing and spend real money to complete in game goals.

It wasn’t hard to see the problem with these games and yet I still played. Part of it was that spirit of not quitting and part of it was that I had achieved so much that it felt ridiculous to just throw it all away.

After all, one of the few perks was free items for cooking a dish every day. After 607 days though, I’d had enough of it. The game was notoriously buggy, it was slow, half of the items you cooked never stayed in game and would disappear upon refresh or coming back later to serve them. In all, it became extremely frustrating to try and make it to my computer to cook something just so I could keep the streak alive. I wasn’t having any fun and finally said, “Eff it!” And removed the game from my account.

Wednesday, March 23, 2011

Help! I'm Addicted To Minecraft!

My penchant for getting addicted to games is legendary. I spent an entire series, early on in the blog history, detailing my love of video games throughout my life. I went from the age of the Atari 2600 through PC gaming and ended up at the PS2. And I always vowed to go back and more entries on PS3, Wii, and even online gaming. Unfortunately, I got lazy or busy, depending on your understanding of my free time.

To bridge the gap, I did a couple of ‘one off’ posts about Uncharted and Fallout 3 for PS3 and the Call of Duty series for the Wii. Since then, I’ve taken a break from those and had focused on Need for Speed: Hot Pursuit, which is a game that can get your adrenaline really pumping. I do not suggest playing it for any length of time and then driving anywhere. You’re liable to find yourself speeding.  But this is nothing compared to my new timesuck.

My wife has a piano student who is a bit of a gamer.  He has an Xbox 360 and was a big Halo nut.  We’ve talked a lot about gaming and we’ve spent lesson time racing, much to wife’s dismay, I’m sure. However, he started asking me one day about Minecraft. I had never heard of it. I thought he was talking about Minesweeper.  To hear him speak of it made little sense because he’s in high school and has a tendency to talk really fast and not make a lot of sense unless you really pay attention to him. You can see why I like this kid instead of my usual, “Get off my lawn” mentality. So, I did a little research and was utterly amazed at this game. I also resisted it with as much will power as I could muster.

Unless they are a gamer, trying to explain Minecraft to someone can be frustrating. They don’t understand game physics or sandbox modes or anything like that. So, I found it very hard to try and relate to others about what Minecraft is without saying, “Just go to YouTube and watch a video.” But, I’m going to try to do it for you, the reader.

Imagine the island from LOST as if it were built by the creators of Wolfenstein and then ask people to just go out and build stuff like in a SimCity style of game. Not clear enough? OK long version it is.

To get you into the right frame of mind you have to understand the brevity of the design. Everything in the world of Minecraft is built using blocks. It’s a very cubistic world with really no angled surfaces except for liquids. For being 2011, the level of graphics are laughable but believe me, once you start playing you’ll forgive the crudely drawn landscapes.

You start out on an unknown continent. You have no items in inventory. You have no real direction. You just start building. There’s no score, no end, and no limits to your imagination. Sounds like a typical Saturday with my kid and her basket of blocks. That’s what this is, essentially, a game of building with blocks. Except you have to get the blocks from your environment.

The hills are made of dirt and rock and the beaches are made of sand. There are trees around and even snow in some areas. Basically, you walk up to a tree and punch it. It pops and there is a floating block of wood left in its place. You grab the block and continue to karate chop the tree until you have several pieces in your inventory. Now, you need to start making a shelter. Why? Because nightfall will be soon upon you and the monsters will be out. That’s right, monsters. There is a day and night cycle in Minecraft and during the day, animals roam free. At night, skeletons and spiders and zombies search for unprepared miners. And perhaps the worst of the lot, the creeper will sneak up on you, hiss and then explode. So, your first order of business in Minecraft is to build a shelter. You can do that by opening up your inventory and putting a piece of wood into your ‘crafting’ area. It can then be rendered into wood planks. Those can be used to construct a crude, but effective shelter to keep you safe from the nasties. During the night, you can focus on building tools. Once you are safe, open your inventory and build a crafting bench. One plank in each of the four crafting squares will render a workbench with an expanded area of nine spaces in which to craft items. Place wood planks into the center of your crafting area to split them into sticks to make tools.

Building tools is a fairly simple process. You need only to consider what the essential parts are to a tool. Since you have a nine square crafting area available, putting wood planks in the blocks to form a ‘T’ will construct a wooden pickaxe. This is essential to your inventory in order to do anything else. Well, there are other ways, like luring a creeper into an area and then letting him explode in order to collect various remnant blocks of cobblestone, but that’s dangerous. So, once you have your wooden pickaxe and it is day time, once more, venture out into the world and find rock. Use the pickaxe to bust up some stones in and collect the cobblestone. Using the same method as the pickaxe construction, replace the top of your ‘T’ with cobblestone and you will have constructed a stone axe. Put two a vertical line, consisting of one stone and two sticks and you now have a shovel. You can also build hatchets and hoes as well.

Now that you have a decent amount of inventory built up you want to hold onto it. So using wood planks, construct a chest by placing a plank in all of the nine blocks except the center. Place the chest in your shelter and fill it up with your stuff. Place two chests next to each other and you double the capacity. You can build a furnace the same way using stones and now you can smelt ores and other materials to build more items. Use wood as fuel and sand as an ingredient and you can make glass for windows in your shelter.

The important thing to remember is protecting your items. If you die, you respawn at your original starting point and you lose all your items. If you are pretty close to where you died, you may be able reclaim all your belongings which will all just be floating in the air. However they can disappear over time. That’s why chests are so valuable. It’s the basic rule of adventure gaming. Take only what you need to explore and return to deposit your acquisitions. Lather. Rinse. Repeat.

Once you are ready to really explore, grab some tools and head for the nearest hillside and just start digging. Eventually, you’ll open up a cave or a tunnel into a mine. In order to light the way and see where the monsters might be, you’ll need torches. A simple recipe of two sticks with a piece of coal on top and you’ll have a way to mark your path as well as keep the monsters from spawning behind you while you are exploring. Two rules of thumb when exploring a mine are never dig straight up and never dig straight down. Because, sand and gravel react with the same realistic physics as the real world, you can potentially suffocate yourself in a sand or gravel avalanche because they will fall if there is space below them. Also, lava will fall and monsters will fall through holes in the ceilings of caves. When you dig straight down, you run the risk of breaking into a cavern and falling to your doom.

This is why Minecraft is so addictive. When I was just outside, digging in the dirt and not really making sense of what I needed to do to survive, Minecraft was rather boring. Punch a pig here. Karate chop a tree there. Oooh, big fun. Then, I had to take shelter. I broke into a hillside and found a small cave and set up a simple dwelling. I waited out the night while I read up on how to make tools. There was a lot of rock around me so I started digging into the walls. I busted out a block and there was this expanse behind it. It just went on and on forever. It was dark and there were noises. I quickly walled up the opening with dirt but I kept thinking. I want to see what’s in there. So, I basically spent time building up tools and supplies to do some exploring and that’s when I realized that I had been playing for a few hours. I simply just gave in to the possibility of what that little hole in the wall could become.

Eventually, I moved on from the cave dwelling because cows and pigs and chicken and sheep kept spawning inside. Not to mention, on occasion, skeletons and creepers spawned inside, regardless of all my torches. I died quite a few times and couldn’t get back inside to where I kept all my weapons were at because a big effing archer skeleton “Waz in my house, killing me lotz.” So, now I am building a new house a few feet away on top of a mound. Unfortunately, building a proper house takes time and I have to run inside the cave with the chickens and pigs while spiders sit outside my window during the night. To fix this, I’m building a tunnel from the cave to the construction site in order to move back and forth. This is what Minecraft has done to me. I’m building tunnels that take twice as long as the actual house construction will take. However, once I’m done, I will have access to a tunnel that will lead right to my cave and all the caverns within. Eventually, I will move on to other caves or even begin to dig in the basement, starting new caves.

So, if you’re even the least bit interested in all this madness, go pick up Minecraft and watch your life slowly be taken away from you. In the meantime, go watch these hilarious Brits enjoy the wonders of Minecraft. Even if you don’t feel like taking on Minecraft on your own, because you have a life, waste a good lunch hour watching their YouTube videos. They’re a riot and make sure you wear earphones because they swear quite a lot. British humor, w/ swearing, ranks up there near Muppet violence on my list of things I absolutely love.



And once you've made that jump into playing, I highly suggest going to Minepedia to research how to do things.   Have fun!

I've also done some shirts for my stores.





Thursday, January 20, 2011

Gameboy By LG Thanks To Verizon Wireless

I never wanted a cell phone. Hell, I never wanted a credit card, either. Unfortunately, I had to have both.

The credit card came first so that I could eventually buy my house. No, I didn’t put my mortgage on the card, silly. I had to build up a credit existence, from what I was told, so that the state could put me under a microscope for a home loan.

The cell phone came a year later. My wife was worried that I’d end up in a ditch somewhere and need help. In my mind, if I had ended up in a ditch somewhere, having a phone wouldn’t help, unless that phone could call someone while I’m lying there, unconscious.

But, I caved and got a phone. It was a simple LG flip model that basically called people and had a camera. I spent more time taking photos than actually calling someone. That seems to be the case nowadays. Everyone buys a phone, not for the actual phone part, but for everything else. There’s texting and video and apps and music and games. I found it funny when Apple would release the new iPhones that could do all these whiz bang things, except actually make a call.

I admit I am a bit of a gadget geek and love tech stuff but sometimes making a product into something else actually negates the intended purpose. I’ve shied away from getting the latest iGear or whatever else is out there in favor of actually functional pieces of technology. I buy a camera or I buy a phone to do what the device is intended for, not because of all the extras. Besides, that costs more money and I am a self proclaimed cheap ass.

Still, when I got my last phone, an LG ENV2, I drank the Kool Aid a bit and took on a trial of VZ Navigator, which was nice. That was the one thing that was worth having on a phone. Having to buy pay hundreds of dollars for a GPS device was silly when you could pay $10 a month for the ability to do the same thing on your phone. I mean, you were going to have your phone in the car anyways, in case of a ditch scenario, right? So, I exhausted the trial month and said, “Eff, it! Ten bucks a month is too much for me to know where the hell I am going at all times. Let’s put St. Christopher in the driver’s seat.

The other indulgence I gave into was downloading games. Now, I was under the impression that my month long trial of VZ Navigator and web browsing included downloads. I didn’t realize I was purchasing a game that would be downloaded to my phone. In that month I downloaded Tetris and Monopoly. For the two years I owned that phone I played Tetris every day. When I’d sit in appointments I’d play. When I was stuck at the airport, waiting to board, I’d play. Loved that game. It was an addiction, back in college, when we had it for the NES. In fact, if I would have had Tecmo Super Bowl on my phone, I’d never get any work done.

But phones, like other technology, become obsolete and degrade over time. New plans, new two year contracts, and the chance to get a new phone, for free mind you, become options laid out before you.
Now, I was never a huge fan of the ENV2. The case became worn and the rubber case that I put on it made it difficult to type in the numbers because the edges of buttons were no longer raised. For someone, like me, with flippers and banana hands, I’d constantly miss dial a number or a password to my voicemail. Also, I would constantly butt dial people. There was a way to lock it but you had to go three screens deep into the phone menu to do it. Having the buttons on the inside was a plus, in my book. My pocket would constantly vibrate from me leaning on buttons, making noise. From then on, I kept my phone on vibrate and developed a case of vibration nervosa. That’s where you constantly check your phone because you think you felt it ring.

So, when it came time to change phones I chose the Cosmos. Why? It was free. Yeah, it had buttons on the outside and even though it had a complicated lock system, did I mention it was free?

Here’s the sucktitude that is my phone plan. I attempted to move everything from one phone to the other. Contacts, check. Messages, check. Pictures, check. Games….ch…um, nope! Turns out I would have to repurchase and download those games again. Granted, $10 is nothing huge in the scheme of things, but it’s the principle. Every two years or so, I would have to spend $20 to play games on my phone. I contacted Verizon Wireless customer service and they said, “Sorry, thems the brakes.” So, I say, The ENV2, yesterday’s phone, today’s Game Boy. I guess if I know ahead of time I’m going to be sitting around waiting for something like an oil change or a dentist appointment I’ll bring my ENV2 along to play games and use my Cosmos… to call people.


Wednesday, May 12, 2010

LOST Theories For S6E15 Across The Sea May 11th, 2010

Games. Across the sea was either the greatest gift to a baffled fan or the longest con of all. In it we get an answers to a few of the biggest head scratchers this side of the Tunisian bus stop on the Frozen Donkey Wheel line. But as C.J. Cregg, er Allison Janney tells Clauida, “Every question I answer will simply lead to another question.” Such is the nature of LOST, for every answer there is another question.

Now, I’ve tried and tried to look at this episode as objectively as possible and not read too much into it. After all, there’s no sense in postulating a lot of theories about the history of the island since we will probably not see anything of a pre 21st century timeline in the last three episodes. All we can hope for is Michael Emerson to give us some exposition over the highlight reel during the obligatory recap episode we’ll get just before the finale. However, I want to draw some parallels that have been running through the history of this show since "Pilot".

IN THE BIG INNING
In the beginning there was a woman. She delivered two boys. The mother was killed and the boys were raised by another. The fair haired angelic son was named Jacob. The other, the bad twin (get it LOST fans?) was given no name. He was the favorite. He was loved above others. He was manipulated into being a means to an end. The good son doted, obeyed, protected, defended his giver of life while “He who shall not be named” was curious, questioning, willing to disobey and discover. Fate vs. Free Will. And for every beginning there is an ending. Perhaps it’s a snake eating its own tail. A wheel spinning around, marking the events on an island, ultimately returning to its starting position.

We get the glimpse of Claudia floating on wood towards the shore of the island. She is pregnant. Right away we know who she’s carrying and that leads us to my second biggest theory debunker of all.


  1. Jacob and Locke Monster are actually brothers and the whole mother thing will play out a bit more in a final showdown. We already know that Alpert is the only character to have a flashback this season so it stands to reason that any explanations will be done through exposition between characters.

    1. Jacob was loved more than MiB
    2. MiB will be known as either Samuel or Esau

    It actually turns out that this works in favor of my theory. We know that Jacob and MiB are brothers but whether or not Jacob was loved more than his brother remains to be seen. Their mother said they loved each of them in different ways. (more on that) And we did get more exposition about their back story like I said. I was off on the name but frankly I like it that way. I thought it was a cruel joke by Team Lost to not give him a name. We’ve all been speculating and when we finally get a real chance to hear the magic name, we get “I only picked one name.” HAHA LOST fans, we screwed you. In actuality he needs no name. Voldemort, The Devil, Keyser Soze, whatever you want to call him is evil. And evil does not need a name, it only needs an audience.

    So, after the babies are born…which look to be 2 months prior to being birthed… they are wrapped in swaddling, opposite colored clothes and there is a moment of “ah ha!” in C.J.’s... err Allison Janney's eyes. She then says “I’m sorry” and bashes in Claudia’s head with a rock. What was that moment? A revelation, a means to an end. One side is light and the other is dark. One will protect the island. The other will provide me an escape… a loophole.

    Still… LOST? What if Claudia had washed up on shore and met Allison Janney and Allison Janney had said, “What did one snowman say to the other?” Would that clear it up for you? (Ok, we’ll come back to that.)

    MAN OF SCIENCE VS. MAN OF FAITH
    The players change but the game is always the same. There are two players, one side is light and one side is dark. The man of faith accepts what is happening and plays his part. The man of science searches for more answers, rallying against the status quo. From the get go, Jacob is the man of faith and his brother is the man of science. Jacob never questioned his origins nor did he leave his faux ma to be with his people. He accepted his role. His brother got a glimpse of another life with “his” people, off the island, and wanted to leave. He wanted to use science to leave the island. Just as Locke became the man of faith and Jack became the man of science when it came down to everything, the island, the button, the freighter.

    Now, the roles have been reversed. Jack is now the man of faith, taking the leap of faith off the starboard bow of the Elizabeth, a baptismal if you will into the role of “Man of Faith” while Locke, now possessed by the soul of Jacob’s brother, has become the man of science using technology, a plane, a sub, explosives to leave the island. Ultimately we will see the donkey wheel again because I have no doubt that he intended to use every other means of escape as a means of disposal for the candidates only to return to his original work as the way to leave.

    THE GAME
    Whether it be Senet, Backgammon, Chess, or Stratego… Does anyone want to play Stratego… I have Stratego… the game itself is an overly complex design to achieve a simple task. But the game that Jacob’s brother found was simply a metaphor for what is really going on here. Manipulation of pieces on a board. One side moves the pieces into place. Some are used for sacrifice to expose the opponent to more substantial attack. The player cannot directly get at the opponent but can use his pawns to win the game. Think of the island and everyone on it as a game board and a bunch of pieces. In every age the game is adapted to the time. For Jacob and his brother it was what looked like to be a Senet board. For the LOSTIES it was backgammon. Two sides, two colors, two players, multiple pieces.

    Perhaps since the dawn of time, the island has been a game. Maybe what we believe to be the game masters, Jacob and his brother are merely the newest round of players. I get the feeling that their mother was forced to play the game as she was handed the role from the previous player. In any case, the game continues and continues much like a game of Tic-Tac-Toe. That is a game which, if played correctly, will never have a winner. It always ends in a tie, the balance of power stays the same.

    JUMPING THE DHARMA SHARK
    When The Other Mother showed the brothers to the cave of light I wanted to throw my fandom at the television. WTF?!?! (Mandatory Internet Slang Quota Per Post Reached) It’s a cave with a hundred watt bulb hanging inside of it. I think we need to change the name of the show to LAND OF THE LOST because that was straight outta Sid and Marty Kroft’s playbook. I half expected there to be Sleestak running about and claymation dinosaurs chasing the family back to the cave to grab the flyswatter. It also looked as if Jacob’s brother went over a waterfall into the light before smokey appeared, much like the Marshalls went over the waterfall in the opening to Land of the Lost.

    We have been told that there is a very simple explanation for what’s going on and that it was rooted in reality but this was just too much. I should give up that theory because this whole season has pretty much blown the rules of science and reality out of the water. However, cheesy metaphors for the source of life aside, the cave did serve a purpose. It sets up the tasks to be performed by the protector and the prize for mere mortals to fight and plunder over for centuries.

    You get the sense that Other Mother blindfolded her sons so that neither one could assume control of power until it was time. Keeping the cave a secret allowed for them to be captured and not be able to tell the location.

    THE LONGEST CON OF ALL
    I’m coming back to my comparison of Jacob’s mother and the button. I have said before that we should not read too much into the glyphs and structures on the island because they are inconsequential to the overall story. Every set of people that have come to the island have used their culture to interpret what the island is and the mysteries that reside within it. The more we fish for rationalizations of the importance of the temple or the statue the more red herrings we catch. Quite simply, if I arrived on the island and experienced these weird things, I would interpret them as being a product of whatever culture or civilization I came from and would document or deify them as such. The players change but the game stays the same. So disregard all you think you know about Greek or Egyptian mythology. Forget trying to figure out why the button had to be pushed every 108 minutes. It means nothing.

    The simple fact of the matter is that there has been a lie perpetuated by centuries of misdirection and misinformation. Allison Janney came to the island “by accident” as she told Claudia. However, instead of being part of the game, she was made a player. She opened the ancient equivalent to a hatch and the equivalent of Desmond popped out fed her a line and gave her some wine. Then she probably killed or found a way to cause the death of whoever was guarding the Easy Smoke Oven. Then she became the ageless guardian and with the birth of twins she found a means to the end. “One of them will take my place as guardian of the island and the other one will kill me finally ending my Richard Alpert problem.” All she needed to do was figure out which one was going to be which. She planted the seeds of destruction with the game. Think about The Long Con in which Sawyer happened to drop open a briefcase full of money. “Oh my, don’t look at all that money that you were obviously never supposed to see. Damn these cheap briefcases. That’s the last time I go to Staples.” Except in this case, the Senet game established the sides. The one who is devoted to me will be the protector while the one who chooses to keep secrets and deceive me will be the one to kill me. In fact, are we really sure she wasn’t involved with the “appearance” of Claudia to Jacob’s brother? After all, most dead people on the island are a product of the smoke monster. And if we’re pretty sure that, prior to Jacob kicking his brother to the cave, Smokey never existed then how did Claudia show up? Moving pieces. Strategy. Money in a briefcase. The Mousetrap Game.

    By revealing the truth of their origins to Jacob’s brother she set him down the path of rebellion. He wants to leave. He’ll work his whole life to find an escape and just as he’s about to do it, I’ll take it away. He’ll be so pissed that he’ll kill me, right after I secure his brother as the protector of the island. And to think that she gave Jacob the same wine that Jacob gave Alpert is telling. Whether the wine is actually sacred or magical is debatable. The incantation she gave could be window dressing. One may simply have to accept the responsibility to be a part of something and the wine is a contract. A covenant. A pact. A handshake. Communion.

    Over the centuries the torch has been passed. The cons continue. MiB conned Ben into doing everything he wanted in order to push Ben into the mindset that he had done everything at the behest of Jacob and Jacob never cared. Jacob may have never had any dealings with Ben. Ben was a fanboy who saw too much into the imaginary relationship he had with his hero, the rock star, and it was all the machinations of MiB to push Ben into killing Jacob. And now he has conned the con, Sawyer, into believing he could get him off the island when in fact he meant to trap every candidate and blow them up, allowing him the chance to leave the island.

    THE SOURCE, THE SMOKE, THE SCIENCE, THE SKELETONS
    So, we got some answers. The Source is the cave of the 100 watt bulb. The donkey wheel was constructed by Jacob’s brother. The wheel when connected to the source moves the island and drops you in Tunisia and the skeletons of Adam and Eve were Jacob’s family. That’s a lot of stuff crammed into one episode. I still don’t know what exactly the Source is but I don’t think it will matter much. It’s a trope of television and movies. What’s inside the Lost Ark in Indiana Jones? What’s inside the briefcase in Pulp Fiction? It is merely alien space bats or a macguffin. Look them up. It’s something that is shiny and pure and needs protecting from those who would attempt to poison and destroy my brothers…

    Does the source turn you to smoke? Or is it Pandora’s box and using a human to open it unleashes all the evils of the world in the form of the smoke monster, leaving only hope. And why did Jacob’s brother’s body end up like the pilot from "Pilot?" Simple, he was spat out, blown out by the rushing smoke. He was the mentos dropped into the cave of diet coke and got shot out. The smoke monster took his form because he was dead, assuming the identity and memories of his host. That’s why it is possible for him to be Adam and why none of us would have ever seen it coming. Why? The possibility of Eve being their mother was never suggested to us until we learned from Smokey/MiB that he had a mother in "Recon" and that he never really had a body after the events of "Across The Sea."

    Every time they find a place like this they dig. It doesn’t matter what culture whether it be Jacob’s people or the Dharma Initiative, when they find a hotspot they dig. In fact you could probably call Jacob’s brother a part of the original Dharma Initiative. Then they were purged. Probably because they were coming to close to finding The Source. Makes you wonder if the Orchid, The Well, and The Swan are a triangulation around the Source. But how does the wheel, water, and the 100 watt bulb work? Once again, it does not matter in the scheme of things. What does matter is that now that the submarine is gone and the plane is rigged to blow, it may pan out that MiB was going back to his old ways all along and that these other means of transportation were just more red herrings. Ones that could get a candidate killed. MiB will probably go back to the donkey wheel to escape.

    Adam and Eve have been a topic of debate since "House of the Rising Sun" in Season One. With every new wrinkle of possibility introduced each season the list of candidates who they are has expanded. I always figured it would be Rose and Bernard. Turns out, I was way off on all my theories, and the whole white stone / black stone. Another red herring that really represented pieces of the game that Jacob and his brother used to play. An inside joke. Two players. One side light and one side dark. But the rate of decomposition does not jive with Jack’s assumption that they were only 60 years dead. Maybe the nature of the island is responsible or maybe Jack is really bad at that kind of thing and figured as a doctor, no one would question him.

    THEORY DEBUNK TIME
    "Sundown"
    1. MiB, UnLocke, Flocke, Lockeness, Esau, Nemesis, Not Lock, whatever you call him is a fallen angel, perhaps the devil.

    8. The reason why Jacob and MiB cannot kill each other directly is because they are the same entity and only through indirect contact can the scale of power be tipped towards one consciousness and eventually it will be revealed ala Tyler Durden.
    Yeah, no fallen angels here. He was mortal. Also, I can scratch off number 8 because they are definitely two distinct people and their mother somehow made it impossible for them to directly hurt the other.

    "The Package"
    1. Adam and Eve are…

      1. Rose and Bernard. 40% Most acceptable answer as we have not seen them yet in the OT
      2. Jin and Sun 20% It would be the payoff of them finally being reunited.
      3. Desmond and Penny. 10% Low score on this since if Desmond ends up being the new Jacob he wouldn’t have died and these skeletons died in the past.
      4. Kate and Jack. 10% Unlikely since they would have to time travel again.
      5. Kate and Sawyer 10% Unlikely in that Sawyer was married to Juliet, he’s done with Kate romantically.
      6. Never explained. 9% I’d have a brain melt down.
      7. Nikki and Paulo. 1% That would send me over the edge.
    BUUURRRRRRR! Way wrong on all counts. Although, it begs the question of what happened to Rose, Bernard and Vincent after the time travel from the 70s to the present? I’ll accept the answer but it was really a softball one. I pretty much feel as if the producers said, “Everyone thinks they know who Adam and Eve are. Why not throw them the biggest curve ball ever?”

    "The Last Recruit"
    The biggest gamble of a theory I have is that at the end there will be a reveal that one or more of the remaining Losties aside from Locke will be MiB. Wouldn’t that be a trip if it all came down to Team MiB and Team Jacob standing on opposing sides only to have select members of Team Jacob turn and point their guns at Jack and Desmond. It’s a long shot theory because that would mean that Frank infected Hurley who was voted least likely to become a host for the smoke monster in his senior year.
    Yeah, I think I can safely say that there is no need to go the route that one or more of the remaining cast is also part of the smoke monster. Whew!

    "Everybody Loves Hugo"
    1. The little boy is

      1. A rapidly growing Jacob getting ready to assume the persona of a candidate and that’s why his hair has changed color with every candidate that witnesses him in the presence of MiB. Blond for Sawyer, Brown for Desmond.
    Yay for me, sorta.

    NEW THEORY TIME
    Not much to theorize since we will never see this time on the island again.   I pretty much laid out my theory that MiB will attempt to use the donkey wheel to escape and probably Desmond will be involved with that.   Maybe Desmond is now the source and Jack is going to be the new Jacob.

    Three and a half more hours to go.   Can you feel the tension or will you be glad to have it over?

    P.S.
    One more thing for your homework assignment.   Go watch Land of the Lost and a small obscure show called Children of the Stones.   Children of the Stones was on Nickelodeon when I was a kid.  It was a British Fantasy / Sci-Fi / Horror series about a Stonehenge like ring of stones in Britain that held mysterious paganistic powers that invloved astronomy and magic.   Very scary to a young kid but follows the same style of storytelling involving time looping and repeat actions toward an end that you get on LOST.   Go to YouTube and look it up.  I just watched the pilot epsiode last week.






    Wednesday, November 11, 2009

    Worst Facebook Friend Ever

    This is an open apology to all my friends on Facebook. I admit that our friendship has not always been one of reciprocation. For the most part I like being a part of the fb community and try to hold up my end of the bargain but alas I am not. I can try to blame it all on my work. Not the work I do but the place where I do it. We aren’t allowed cool things like fb or YouTube and just the mere mention of a lottery number or fantasy football site sends the huge Websense page flashing across our screen like we are a huge scumbag that is looking at porn. We’re not, Big Brother. But to say that I don’t have time at home to catch up is also a lie because as my wife often puts it, I am married to my laptop and my wife and daughter are just unused icons on the desktop of my life. I know that’s not true and for the life of me I can’t justify that I am actually doing work, that is part of a job, while I am propped up in my recliner with butt perfectly aligned with the worn indentation of said chair. But let’s get to the mea culpas.You send me plants for my L’il Green Patch and I eventually get around to accepting them and for that I am sorry as much to you as the rainforest. You offer me wire taps and punching bags to further my ascension to Mafia King and what do I do? Send you another stupid nine of diamonds. You offer me tons of cool gifts for my pad and they eventually get plopped on a counter somewhere but all I can do is nail you with a water balloon and that happens ever so rarely, anymore. I thank you for the duck, sheep, goat, and even that elephant that is on my farm but I apologize for not chasing the foxes away and for sending you yet another red gazing ball which makes six you’ve received from me this week. You poke and poke and poke me over and over and I don’t even acknowledge that sheep you threw. I like it, it’s soft, and this one isn’t lost like the one you asked me for help with on your farm.

    You’ve probably been wondering why I haven’t joined your causes and groups and all I can say is that I still have 36 gifts to accept from Willy’s Sweet Shop. I really am a supporter of sleeping, the dislike button, and things that begin with the letter Zed but I just haven’t been able to think a fifth favorite cereal and candy bar that I like for my top five list. I promise I’ll get to them right after I try and figure out which cartoon character is which in this quiz I forgot to take.

    I am really sorry that you all got hit with a bug last year after one of my other friends get hit with an email virus which sent me a message like something to me in the vein of “You always did look good naked.” I accidentally opened it because knowing them, this would have been funny. It wasn’t and everyone on my friends list got nailed and my computer was screwed up most of December. I swear it won’t happen again.

    And I also apologize for bombarding you with these stupid blog posts, my shirt designs, and links from consumerist and YouTube. You are actually sending me quality gifts for my restaurant, mafia, island, castle, mob, amusement park, flair board, green patch, aquarium, YoVille pad, sweet shop, Farkle game and various farms. I guess I am a horrible friend. Good thing you have lots of them to balance me out. Thanks for being there. Here’s to good friends. If I could send you all a gift or poke or whatever I would but fb seems to only let me choose so many and I always forget who I missed the first time around. How about I promise to like everything you say on your status update? Deal? Ok. Good. I’m glad we had this chat. I only wish we could have done it on fb but I always seem to be offline.

    Wednesday, March 26, 2008

    All Your Free Time Are Belong To Us

    Video Games, yeah! I've spent the better part of my youth, and adulthood, escaping work and other chores just to get five minutes of game time. Whether I was twiddling my thumbs over buttons or using my whole body to make my ship fly a different direction, long before a sixaxis controller, I invested a lot of time and money into them. From the Golden Age of Video Arcade Games to the seventh generation consoles, I've watched the meteoric rise of the video game industry. I've seen it come from the humble beginnings of a pong console with only a dial controller all the way to the Nintendo Wii with its "wiimote." I've plunked my quarters into arcade games time and time again while pestering my parents to get me the same game for our Atari 2600 in hopes that I could duplicate the look and feel of the arcade without wasting my allowance. Unfortunately, the Atari 2600 couldn't match the original arcade versions and poor gaming quality and over saturation of the market led to the Video Game Crash of 1983.





    Arcade vs. Atari
    Comparison of Pac-Man graphics


    While Computer Games held my heart in school and beyond, I still yearned for a high quality gaming dedicated console. The NES offered some release but it too fell short in the long run in favor of better technology. As we moved into the 21st century, Sony placated my insatiable taste in gaming but fatherhood denied me the time needed to endeavor on quests and missions in the Seventh Generation of consoles. I detailed my entire life through the video game industry over the course of five weeks and as many posts and here is the complete list as a single entry. Enjoy and feel free to add your own memories.

    Part One: Yorgle, Grundle, and Rhindle, oh my!
    The early beginnings of gaming on the Atari 2600 and other 2nd Gen. consoles.

    Part Two: Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Childhood memories of the Nintendo Entertainment System.

    Part Three: Ctrl+Open Apple+Alt, 8, 1. Press play on tape.
    A look at my computer gaming history from cassette tape to CD-ROM.

    Part Four: A Zombie, a Hooker, and Tiger Woods walk into a bar.
    Running the gamut of the gaming on Sony Specific Systems.

    Part Five: Insert Coin. Valkyrie...is about to die!
    The pinnacle and progenitor of my penchant for my playing.

    Wednesday, March 19, 2008

    Behind the lines: Theme Park Love Shack


    Mongo, looking cool with folded arms....pfft!

    That's me in 1997. It was my last day working at Cedar Point. I was so skinny back then. I was going to save this entry for a time closer to May but seeing as how the window of opportunity to secure a summer job is soon at hand, I figured it would be topical for today. By summer job, I mean the one you had when you were in college, perhaps even high school. For four straight summers, I worked in the Amusement Park industry. Two years were spent at a local theme park here in Southwestern Pennsylvania, called Idlewild. The last two were spent at Cedar Point. It's like going to a branch campus for two years of college and then transferring to main campus to get your degree. In essence, that's what working at a theme park is like, college without the books. But it is a lot more than that. Not to try and shine a derogatory light on the job set but knowing what I know now, I don't think I'd be alright with my daughter working there when she is of age. I will say upfront that I worked there in 1996 and 1997 and I'm sure a lot has changed since then. Whether it is for the better or not, I have no idea. Some things never change, especially the life of your typical college student.

    I will forgo the years spent at Idlewild and focus directly on the big time. I got the job in April of 96 when it was apparent that I needed a summer job and really did not have want to work in the area of my hometown. I keep making the mistake of trying to get away from the area and it always comes back to haunt me. I was accepted and enrolled at Coastal Carolina University for all of one semester, running back home to the University of Pittsburgh. So, for some stupid reason, I thought this was going to be a different situation. Cedar Point is roughly a four drive from the Pittsburgh area, situated on the shores of Lake Erie west of Cleveland, Ohio. It is home to some 17 or more roller coasters and being a fan, I thought it would be an ideal place to make some cash for the summer. Since they employ around 4000 seasonal workers from all over the world, they provide lodging for those outside of the Sandusky, OH area. While, I'm not a boy scout, I thought it best to be prepared for any situation that should arise and insisted on packing my entire life into the back of my Dad's Dodge Pickup. That was mistake number one.

    Employee Lodging
    When I arrived, freshly dropped off by the turnip truck, in early May of 1996, I should have known I was in trouble. The main dormitory for men is an old hotel, built in 1915. While in its heyday it was probably luxurious accommodations, there has been little to no updating of the buildings since perhaps the 60's as it is promoted as a "summer camp style" facility by the company's website. In truth, this is a very accurate description. First off, there is no heat or air conditioning. My first morning waking up in my room was ridiculous. I could see my breath and the rooms were hardwood, throughout. Stacking four people in a room the size of a single dorm room did not leave a lot of room for furniture. Yes, they provide you with dressers and chairs. Nothing matches and looks like it was bought at a yard sale during the great depression. As a guy, it is recommended that you bring enough clothes for two weeks and do laundry often. Think what a normal teenage or twenty something girl would pack.

    Keeping with the summer camp motif, bathrooms are communal and almost high school in nature. Nearly 400 employees are housed within the dorms and all share the same bathroom. There are about 10 bathroom stalls and 20 or more shower stalls. Finding a shower curtain, however is slim to none. There are bathrooms located throughout the buildings, yet the two or four that have a shower stall in them are usually kept padlocked, however, those of us resourceful enough found ways in and utilized the more private of accommodations to our own gain. I don't want to come off sounding like a typical knuckle dragging male and it's not like I have some fear of having to shower in a public setting, however, shower stalls with a curtain did get taken very quickly. Anyone who has worked there can tell you that there have always been rumors and some noted instances of the showers being used as a "bathhouse" meeting place. Usually, everyone will say that when a fire alarm was pulled in the middle of the night, it wasn't because there was a fire. That was called the "Cedar Dorms Shower Power Hour." Besides, the main reason I preferred to get a shower in one of the more private bathrooms was simple. The main hallway that led to the bathrooms took you past several windows. I didn't think much of it when I first moved in, but they appeared to be boarded up. At the end of May or early June, the boards were removed revealing screens and no glass. Again, because there was no air conditioning, they removed these boards to allow airflow. But on Lake Erie in the first half of June, the average temperature doesn't usually stay above 65 degrees. Because of the long walk, you took only the essentials, toiletries and a robe. When you were done and made the long walk back, you were still wet walking through a damp cold corridor. Not to mention you had no heat anywhere. From my dorm room, during my second year, there was a bathroom 20 feet away. Most people wondered why I got up and showered two to four hours before my shift. I did it so that I could beat the rush of those few individuals who knew we had a private shower.

    The girls’ dorms, or Gold Dorms as they are called, were slightly better. They at least had carpeting in the rooms, yet it was no more than carpet you would find in an office. Again, they stacked four girls in a room which was considerably larger than ours and their bathrooms were centrally located on both floors giving them twice as many options. There was slightly better security attached to the girls' dorms and with good reason. Our dorm housed everything from an employee store to a medical clinic which saw a lot more traffic than a strict lodging facility. As we entered the dorm, we would have a color coded badge that designated which dorm we lived at. Simply flashing your badge or having it swiped identified you to front desk staff. However, the vast network of buildings attached by corridors and breezeways allowed for access to side doors and outside stairways that were neither manned nor secured. Sneaking someone into the dorm was child's play as my room was at the end of a hallway next to an open air connecting hallway complete with stairs to the surrounding yard. Not well lit and nearly invisible to everyone, it was easy to use this as a means to bypass security, especially if there was an ID check out front. This was sometimes commonplace to catch drunken employees who were underage. They had different IDs than those legal to drink. Kind of like a sobriety checkpoint for those on foot. In certain instances, they pulled your badge if you were really wasted as it was a violation of employee conduct. Whether in the park or out, you needed to be a model citizen who represented the ideals of the company.

    My first year, I spent half of the summer in Cedars and half in the Commons Apartments. This was your deluxe apartment in the sky...or at least off point. The apartments were considered luxury accommodations and a there was a waiting list. I had the good fortune of knowing a guy who lived there and when a room in his place opened up, he reserved it for me and helped me move during my lunch hour, one afternoon. Apartment buildings were gender segregated by apartment which meant that once you were admitted into the complex, you had free reign between buildings. Each apartment had five bedrooms, two bathrooms with private showers, full kitchen, and living room for 16 people with cable and air conditioning. Yes, even though you are in an apartment, you still shared everything with 15 other people, usually four to a room. On occasion, housekeeping would take care of the kitchen, but I choose not to use it at all because of the sink that was piled high with dishes from day one of my residency. On one end of the complex there was also what we called the dungeons. They were strictly female at the time and mirrored the setup of the Gold Dorms. They were called the dungeons because of the gray cinderblock construction inside and out. These were the closest to college dorms you could get. All off Point accommodations required either personal transportation or employee shuttle to commute to work as you were not allowed to walk or ride a bike on the two lane causeway that separated the peninsula from the rest of the off park property.

    Regardless of where you lived, you paid to live at Cedar Point. Dorms ran about $16-$17/week while the apartments were a premium at $24-$31/week. This meant that a single room in any facility with a maximum of 4 person occupancy generated anywhere between $259-$500 a month in rent. This was deducted from your paycheck and frankly, I think they made out like bandits. I figured, even if I was going to live in a hole, I would make it my own, which meant my whole world came with me. That first summer I came prepared with enough clothes for a month, a tiny fridge, television, radio, and the headboard my Dad built for my dorm room at school. The Park recommends you bring the following, a pillow, clip on reading lamp, fan, alarm clock/radio, and padlock for lockers at certain dorms. Boy, was I over packed. I ended up leaving all of my stuff at the dorms for another month until the Fourth of July when I took a week to come home. My parents were reluctant to say I told you so, but they had every right as they said I would be a fool for taking so much.

    The Social Culture
    While I could expound over several paragraphs the various jobs and duties which beset an employee working at the park, I won't. All I can tell you is that most jobs are performed while standing over periods of up to 12 hours, you don't get overtime, and for completing your "contract" you received a bonus amount per hour paid out sometime around October. It used to be that you were paid $0.50 for every hour worked up to 200 hours. After that it was $1.00 per hour. If you figured on a 600 hour summer, you stand to gain $500 in bonus money. At the time I was making $5.10 an hour so this was usually what amounted to another paycheck. I think the current rate is $7.00/hour and $.35/hour bonus. It roughly works out to be $1000 more now than 10 years ago. That's not much more considering inflation and cost of living increase. That is all I will say about the job. The nature of the environment and the mindset of your average employee are far more interesting.

    Anthropologists could probably earn doctorates from study Theme Park Employee behavior. Just like there is a switch that flips on the normal, intelligent, human being, rendering them unable to follow simple directions or at least be aware that they are walking way too slow for people around them, the same can be said for the normal, grounded in good behavior college student who becomes a drunken dog in heat the moment they process in as an employee. The social nature of the park and the employees within promotes a camaraderie that extends beyond working hours into their free time. Some of the benefits of working in that type of setting were extremely attractive to someone like me. I am a self proclaimed roller coaster junkie. The opportunity to work in the park while spending my off hours with free access to all the rides is enough to make me a happy camper. While, you had to pay to play mini golf, or ride the go karts, the water park was in the bounds of play just like the rides. Still, being in the park meant I had to abide by the rules. I had to wait in line just like everyone else and at times it wasn't worth it to waste a day off waiting in line for a ride that would be there every other day of the summer. Ride nights were incorporated to give employees a break from the crowds. Usually set after hours, it provided us a chance to ride our favorite rides without dealing with snotty kids and your typical other park goer. Other activities such as movie nights, intramural sport events, and various group functions allowed a variety of escapism for the more demure and quiet park employee.

    However, for every bright spot there is a dark and seedy underbelly of degradation that would make residents of Sodom and Gomorrah say, "Not in our backyard." While it is not often promoted, if you look you can find a world of vice and the occasional wet t shirt contest. In the summer of 1996, I had finally reached that milestone age where I was legal to drink. Directly off point and within walking distance of the dorms was a small bar with a fenced in courtyard. This was considered an employee only bar called Louie's Lounge, lovingly referred to as "Loser's" by most employees. From the moment you get your hand stamped "YES" for 21 and up, or "NO" for underage, you know what really happens here. Everyone crowds around a picnic table out in the courtyard while the one "YES" man heads to the bar and gets a open cardboard box, usually used for cases of cheap soda, filled with 12 oz. cups of shitty beer at $.25 each on quarter draft night. The "YES" man then takes the box back to the table where a bunch of "NO" people partake in the brew. Not bad for $6, huh? If you are good with your cash, you can spring for a 32 oz. Electric Lemonade or Long Island Ice Tea for $4.00. And for those who like doing a shooter from a test tube, there's the girl who is just hot enough to swindle you into paying twice as much as you would if you got it from the bar. The dance floor, cramped and crowded with sweaty bodies, moves as one to the music being pumped though the two big speakers that has caused me substantial hearing loss over my two years employed there. Elsewhere a fight breaks out over a questionable proximity in dancing space between a young man and someone else's date and both men are escorted out in accordance with the "You throw. You go.", policy. This also doubled for instances of not being able to hold your liquor and throwing up.

    It's now 1:30AM and you have just a little time left to find that Ms. Right...or at least Ms. Right Now. You scan the dance floor for the one group of girls who have little sobriety left and make your best case as an object of beer goggles. Applying just the right amount of charm and additional alcohol, you score your date for the morning and make your way to the exit. Romance and foreplay are non issue as you find yourself dry humping your way to the car. Once you arrive at your dorm room destination you make the conscience decision to either just crash together with some light necking or test the limits of your roommates' ability to sleep through a nuclear explosion and go for the gold. After getting maybe an hour sleep, you have to shuffle yourself or your date out the door. You're mindful of the time because dawn brings out the catcallers all waiting for the walk of shame to begin. Everyone knows your business because they saw you the night before making your move. Rinse, lather and repeat, usually with someone different the next night.

    While this is not earth shattering news to anyone who has ever gone to college, the microcosm of an Amusement Park environment lends itself to looser moral standings than that of its university counterpart. For one, it's summer break. Yes, you have the responsibility to run a multi-million dollar piece of machinery that has the capability of shooting human beings into the atmosphere at 60mph, but it's not like you're being graded on it. Mom and Dad aren't paying for you to work there. Think about that next time you get on an inverted roller coaster, like The Raptor, and you notice that the ride crew is in bad need of visine. Second, you are a seasonal employee. That means that for 12-16 weeks you will be thrown into the mix with 4000 other college age students who may never see you again. It's like Las Vegas mentality. You hook up and you leave. There's no sense of accountability. In three months, I'll never see these people again, who cares how I conduct myself. We even had a system by which to measure the hookup. I'm not even talking about the look or performance of the person. I'm talking about the distance. We called it the Shack Scale. This was a couple years before the term, "Hooking up" became the standard lingo for one night stands. Besides, "hooking up" doesn't give you a clear picture on what happened. It's too vague. We had the scale to give the degree of "shacking" that occurred. You would overhear a conversation in the employee cafeteria or around work areas that included the phrases "Yeah, I heard he picked her up at the bar and it was a Shack 1?" "That guy is such a skeeze. He had a 4 with three girls from my team in one week."

    Shack Scale of 1996
    Shack 1 = made out and spent the night
    Shack 2 = heavy petting with exposed flesh
    Shack 3 = Latin terminology....uh, oral sex.
    Shack 4 = The Deed

    By my second summer, we upped the ante and added an additional point for every person present in the room at the time of the shack. This only counted if you reached a four as it was harder to be quiet on a metal bed frame. 10 was the highest ever awarded as you could have roomed with 3 guys and they could have all had girls with them that evening. However, if you left before 7AM, none of it counted. This was the equivalent to crossing your finger behind your back when you swore to do something. It didn't negate the actual act but if you left before 7, you could beat the walk of shame and deny it ever happened. There have a lot of us that have secretly set someone's alarm for 6:50 once we sobered up enough to realize what or more to the point, who, we were doing.

    Employee Health
    Apart from the obvious health concerns outlined in the preceding, the ability to maintain good health was a harder than getting that stupid metal rod all the way to the bottom of a Wacky Wire game. In January of 1996, I weighed in at 214 pounds. At 5'10" that puts me a little on the pudgy side....ok more than a little. I did nothing out of the ordinary to lose any weight and as far as I knew it, I still weighed 214 pounds when I went to work at the park. In July, I weighed 177 pounds. I didn't exercise or change my eating habits. I got sick. In late May, I was working at an exposed game stand and during an especially damp day had gotten sick. I remember only wearing my uniform which consisted of a shirt and shorts. If available, I wore a windbreaker or pants over top, but at this point, I only had the windbreaker seen on my coworker in the picture at the top. The wind whipped down the midway at me sending me into an hour long shiver fest later that night. Run down, malnourished, and continually damp conditions when walking to the shower (The boards were gone from the windows allowing cold and wet air to breach the dorm hallways) caused me to contract walking pneumonia. I had no idea I was sick as I could still function normally. My mini vacation home in July confirmed my illness as well as the fact that I had lost 37 pounds in two months time. I was a strong antibiotic which made me extremely sick and I decided that it was in my best interest to quit early to fully recover before school. It may sound like a wuss move, but my health was directly related to my area of study and I needed to be on top of my game in order to handle the long hours.

    Even those of us who took the most basic precautions to stay healthy would notice that within a couple weeks of employment we would lose our voice. It was almost like clockwork. Most employees sought out the medical clinic to be treated for pharyngitis. Until I worked there, I had never heard of the ailment, but I ended up with it my second year. When your job requires you to talk to guests, constantly, it is worst condition to have. It hurts to swallow and anything acidic, like orange juice or tomato sauce, burns like the hinges of hell. While no one is completely certain why the illness is a prevalent one among employees, most of us will claim that the number of cases diagnosed could be a direct result of the poor air quality in the area. Anyone who has been there can attest to noticing a foul smell in the air upon entering the Sandusky region. Do a search on Google for "Sandusky Quarry Smell." You'll see what I mean. Of course, it could be the fact that everyone and their brother is snogging everyone else making the park a very large Petri dish. I stand by my assertion as there is evidence that pollutants or chemical substances can cause the infection.

    The Not So Bad
    Debauchery and doctor visits aside, we did have a lot of fun toiling away our summers for little pay. One of the local movie theaters reserved some Monday nights as Cedar Point employee only nights allowing us discounted rates and complete availability to the joint. I remember going in a group of about 20 to see Independence Day on July 8th and then going back again the next Monday to see it another time. Otherwise, the workday for us consisted of working nearly a 12 hour shift in the park, going directly to the bar until last call, a sobering, grease filled meal at Denny's, then on to Meijer, a Walmartesque market chain, where we would spend three hours finding one or two items we needed while playing football in the aisles until way after 4AM. After that, we'd return to the dorm to crash for a couple hours and then start the whole process over. At least once a summer, we'd all schedule a day off and make trip to Put-in Bay. You could tell when park employees were there as most of the locals weren't prone to having demolition derbies with golf carts. Hey, as long as you had friends, you could never say it was boring. The friends I made at the park were some of the best I ever had. I still keep in touch with a good friend, who I consider like a brother. He was even a groomsman in my wedding and makes a trip once a year or so to visit. Because of our friendship, most people at the park would confuse the two of us with each other.

    Sure, I endured a lot working there. After those two summers, I continually got bronchitis every winter from the damp conditions. Later, I found out I had developed asthma and began treating it and have been bronchitis free. Still, if I was that age again, I'd probably work there as would my friends. It was one of those experiences that defines your being, it ultimately makes you hate people who go to an amusement park. I've learned some like skills from my time there, like how to properly win at Bowler Roller without going broke. Since we were not allowed to play the games as employees, we'd clean out competing parks during a road trip. In the years that have passed, perhaps the things discussed here have become commonplace and accepted to the point where I'm just not in touch with the youth of America. Maybe it's better, maybe it's worse. Who's to say? One man's bedlam is another man's Babylon. One day, my own daughter may seek to work in an amusement park for the summer and I have no right to deny her the experience. However, if I ever hear her refer to anything with the word "shack" followed by a number, I'll ground her till the only income she can get is social security. I'm as serious as a heart attack on a roller coaster.

    Friday, March 14, 2008

    How to pack a life in a car

    It seems rather premature to discuss vacations and road trips when outside my window I still see salt covered cars and ice dunes in the parking lot. However, let us turn our thoughts towards warmer weather and packing the car for trips. You don't have any choice, so just sit down and stop bugging your sister or I'll turn this blog around so, help me, I swear.

    As I look at what it takes to go anywhere with my eight month old, I'm reminded that this is payback for my parents. They, of course, packed all of us kids into a truck or a station wagon for long trips to the beach and to college. I considered my Father a master packer, being able to utilize every available space in the vehicle for storage of our stuff. I took that same approach when purchasing a replacement vehicle for limping 97' Chevy Cavalier three years ago. While my younger, less experienced packer of a wife, wanted a car with a good sound system. She even went as far as to suggest the ability to install extra speakers. That way, we could blast our greatest hits of Snoop Dogg and Maroon 5. After patting her on her head and chuckling at her naivety, I reminded her that, even though this would eventually become her car after we have a child, she would need the extra space for a car seat and everything the child owns.

    Back to my Father. The man drove a Chevy Custom Deluxe Truck with a cap on the back. This truck had seen it all. When we went camping, it was able to tow a camper that contained all of our stuff, yet the cab of the truck could not contain all of their kids. My Dad became the inventor of the wonderful thing, which I thought was me, until the age of ten. The wonderful thing is simply a metaphor for something that previously existed in nature as some other sort of object or objects which have been disassembled and rebuilt into another functional object for which it was not originally designed for. One example of the wonderful thing was a charcoal grill built entirely out of a 55 gallon drum, lawnmower wheels, my childhood swing set, and counter top remnants. This fully functioning grill gave my Dad backyard supremacy in the realm of burger and hot dog grilling, allowing him to simultaneously cook for an entire graduation party without having to reload the grill. Another example of a wonderful thing was a homemade forge constructed out of a kettle grill and a shop vac that he used to build other wonderful things.

    The most wonderful thing my Father built was an insert for that Custom Deluxe. The components for the insert have been regarded as a trade secret but I can tell you that part of it was fashioned from an old table top. The insert mirrored the functionality of the eating table in the camper. By day, the table and its bench seats served as a place to eat breakfast and play Pit and UNO. By night, it transformed and became a bed for my sister. Just like the camper, the insert slash wonderful thing was more than meets the eye. It also consisted of two bench seats that could be opened up for storage and a table post affixed to a base that slid into the bed of the truck. On long trips it served as a place to store three adolescent kids, playing Trouble. You could only play Trouble in the back of the truck, because all the pieces fit securely into holes on the board and the die was encased in the "Pop-O-Matic" container. We tried playing Trivial Pursuit once but some dumbass cut my Dad off on I-95 and cards flew everywhere. We no longer can finish the game as the pink game piece, nor will we ever find out how many cherubs are located on the game board. (In case you wondered, there's actually 19. Two on either side of every "wedge" square, six around the hub in the middle, and one in a pink category square somewhere on the board. But, I digress. ) By night, the post could be removed and the table top positioned in between the bench seats. All four cushions came together to form the mattress. This is where my brother slept. Where did I sleep? There was a bunk right above the couch in the camper that I wedged myself into for about 4 years until I kept banging my head on the ceiling getting in and out.



    The 1980 Chevy Custom Deluxe

    Alas, the insert was laid to rest along with the truck when my father had replaced the Custom Deluxe with a Dodge Ram in the early 90's. The Dodge also got some packing use out of it when I started college. For some unknown reason, I felt the need to move all my Earthly possessions with me to South Carolina where I was enrolled at Coastal Carolina University. Hey, you never know when you might need something and being 12 hours away didn't help. My father managed to pack everything I owned including another wonderful thing in the form of a headboard with shelves. This technically wasn't a wonderful thing, but considering that it used to be a tree, let's not split hairs. The cushions from the old insert survived the transition from Chevy to Dodge and I rode the entire 12 hours on them in the back of the truck in a space that reminded me of the bunk from the camper. Funny thing about traveling south in the back of a truck. If you leave home wearing shorts, you arrive wearing shorts. I transferred to the University of Pittsburgh in January of 1994, and found myself wearing shorts when we left Mytle Beach, and then having to put on more layers somewhere around Virginia after dark.


    A 1984 Pontiac Firebird similar to mine

    College moves and desertion of an apartment in under three hours aside, my father was able to pack a car or a truck to the hilt, never necessitating the need for more than one trip. This is something I have studied and tried to hone as a marketable skill. My first car, a 1984 Pontiac Firebird didn't really allow for a lot of trunk space, but the "Plugger" in me decided that I would not be deterred by such obstacles. In 1994, I packed enough stuff for myself and my girlfriend to take a vacation to Ocean City, Maryland. For anyone who has ever owned a 80's model Firebird knows it has a shallow trunk with a big hump between it and the back seat. Without sacrificing visibility out of the rear window, I managed to pack for a week long trip. My second car was, of course, my Chevy Cavalier. I loved this car for two reasons. Aside from some starter problems, it never let me down in getting from Point A to Point B. I drove that car everywhere. Staring from my home in Southwestern Pennsylvania, it went to Ohio, New York, West Virginia, Maryland, North Carolina, South Carolina, and Canada. Secondly, it had a fold down bench seat in the back which allowed for great packing possibilities. Again, I managed to pack enough stuff for a week's vacation without sacrificing needed visibility. When I bought my first Christmas tree (It was artificial as I am allergic) the box, containing the seven foot spruce, slid smoothly into the trunk and onto the folded down back seat. When I bought my first 32 inch television, it fit in between the back seat and trunk laying face down on a blanket to guard the screen. Unfortunately, I had to remove the set from the packing box as it did not fit in the car whole. Still, I managed to do it.


    1997 Chevy Cavalier

    In 2005, after nearly 150 thousand miles and a blown head gasket, I sadly said goodbye to my Cavalier in favor of my new car, a Malibu Maxx. This five door sweetie allows me hatch functionality with 60/40 split fold down bench seats in the back and a fold down passenger seat for hauling long items. I've yet to max out the storage space even with the little one.


    2005 Chevy Malibu Maxx

    While, I revel in my accomplishment of being a master packer, I take no credit as I was taught by the best. However, I'm sure I'll be faced with challenges in packing strategy in the future as I will have to now pack for three people to go to the beach, losing a portion of my coveted backseat to a car seat. Not to mention having to eventually pack the entire life of my kids when they go to college. By then, I will have moved on to another vehicle, but will always keep an eye on how much storage space comes with my purchase. Perhaps I will echo my Father's creative side and construct some sort of enhancement for maximization of minimal space. After all, I want to make sure I have lots of space to move my wonderful things from point A to point B.

    Shredded Tweets